Anyone up for a Game?

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bastlynn's picture
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Anyone up for a Game?

I'm looking at running a game sometime in Eclipse Phase in the next month or so on here.
Fairly short term (as such thigns go in PbP), starting characters, intended as a baseline for a starting scenario for play to go into the wiki.

Any takers?

If interested drop me a line on this thread, I'm going to need character concept for planning purposes first before numbers.

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Re: Anyone up for a Game?

I suppose I'll take a dip in these here waters.

Might need to narrow down the setting we're gonna be playing in before asking for character concepts.

As far as character ideas I'm kindo open at the momment. If I have to give you something I think I'd go with a more serious Prof. Farnsworth(from Futurama).

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Re: Anyone up for a Game?

I tend to build my games to my player base, so I'm actually pretty open to suggestions and requests at this stage. I'd like everyone to start on the same habitat or ship just for my own sanity though.

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Re: Anyone up for a Game?

I'd love to when I've had a chance to read the book! Smile

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Re: Anyone up for a Game?

Awesome Smile Just lemme know if you have any questions!

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Re: Anyone up for a Game?

Sadly I don't have the time, and it's going to take me a little while to read through the book but I'm interested in lurking/watching, if you guys don't mind.

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Re: Anyone up for a Game?

Not a problem!! I'll gladly take lurkers, and later on if you've got the interest I should be able to weave you in. Smile

I'm doing my reading at the moment too - so hopefully come Wends I'll have the who/what/where/when/why/how of the game set up so we can get started.

Also gonna see if I can get the admin to install a dice roller module for us. Smile

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Re: Anyone up for a Game?

It's been my experience that one of the best ways to learn a new system and setting is by play, thus I'd definitely be up for a game. While I prefer tabletop, I've had a lot of good play-by-post games, too. Heck, two of my PbP games have been going on for several years now, through several scenarios/adventures, and it's been a blast.

Anyhow, I'm downloading EP, as I type, so I've got some reading to do, in addition to my other readings, as well as some manuscript work. I'm excited for the game, though, as EP looks to be awesome.

Thanks,

Robert

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Re: Anyone up for a Game?

Robert N Emerson wrote:
It's been my experience that one of the best ways to learn a new system and setting is by play

Equally in agreement here, I'd love to see how this plays out, but I too haven't really delved majorly into the book yet so I may just lurk and watch for the time being as well. ^^

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Re: Anyone up for a Game?

Give me a chance to read the core book and I'm in.

I've only recently discovered online gaming thanks to being roped in to set up www.nextgenrpg.com - I'm now playing in 2 games on there and running another 2 myself.

In fact, if you didn't want to host the game here and wanted to spread the word about Eclipse Phase that bit further, we can set the game up on NextGen for you?

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Re: Anyone up for a Game?

Hi there,

playing a PbP AND Eclipse Phase will be a new experience for me so count me in! Reading through EP at the moment so in a few days I will come up with a character concept and sheet. How can I share this with you?

Oh, a diceroller on site would be a great idea too Smile

Cheers
Radek

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Re: Anyone up for a Game?

RadoMorph wrote:
Oh, a diceroller on site would be a great idea too Smile

Funny you should mention that - I wrote the Dice Roller block we're using across on NextGen - if the Powers that Be here on this site want to use it, I'm more than happy to share the code.

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Re: Anyone up for a Game?

I'd be interested in a game.. PbP hasn't gone well for me in the past but I'm fairly excited about this game and want to try it.

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Re: Anyone up for a Game?

Bastlynn,

did you or any of you guys try roleplay per instant messaging like MSN or ICQ or what have you? Say, like in 2 or 3 hour sessions? I would try to run one myself as a GM but I am not a native english speaker so this would be to difficult for me. May be an alternative to PbP?

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Re: Anyone up for a Game?

I've done games on Darkmyst IRC servers they have a die roller there for registered channels.

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Re: Anyone up for a Game?

@Robert - For myself - I also learn a game best by running or playing in it, hence why I jumped straight to offering a game Wink It's a great way to get things kicked up on the site here and get folks involved.

@Balfuset - Lurkers welcome Smile If they weren't I wouldn't do this on a forum site... Wink

@Imajica - Yay! Welcome aboard! I'll be honest, one of the smaller reasons I have for running the game here is to give the site a solid launch and take advantage of the wiki features here to present setting data for new stuff I create for the game. The invitation is appreciated though, and I'd love to hear news if anyone over there is planning their own EP game. Smile

@RadoMorph - Concept is what I need most at the moment, so if you want to add it as a file on this thread or send it to me via PM either or.

@Auly - Also welcome aboard! (I really should take a headcount at this point shouldn't I?) I was curious what hadn't worked out for you in the past with PbP? Is it a matter of timing, lack of posting from players, from GM? Or difficulty adapting to the medium? Let me know so I can do my best to assist!

@RadoMorph re: Chatroom RP - While it's a great idea, and with at least one of my old high school friends I still get a few hours in, for the most part I just don't have the time over the course of a week to run a regular chat session. PbP - like Play-by-Email - is about the best way for me to work it, I can post on the game during breaks. Make sense?

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Re: Anyone up for a Game?

Imajica wrote:
Funny you should mention that - I wrote the Dice Roller block we're using across on NextGen - if the Powers that Be here on this site want to use it, I'm more than happy to share the code.

I'm curious what features you have for yours? There's a roller module I wrote for Planewalker.com that duplicated the rolling found at Invisible Castle, I was planning to use that one because I'm quite familiar with the code and therefore can support it. But new features are always welcome - private message me? (I'm trying to avoid thread-jacking)

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Re: Anyone up for a Game?

In the past PbP games seem even more susceptible to pit falls of all Paper and Pencil games played online. Due to not meeting in person online games need a focus and need to be very organized. This is because things take longer online then in person. Additionally this is because there is less emotional attachment to characters/other players and the game as a whole. Also online games more often have players/gm's vanishing or not being able to post this absence can either leave other players to post more (leaving the one that had to take a break feeling left out) or stop posting and waiting (leaving those present feeling left out or ignored).

While there is a great many games that are quiet successful they all have these issue of finding the prime motivation, organizer(Drunk, and such along with basic rules for posting. If in the beginning you can get these going then it's easier to keep going if not games tend to fall apart quickly.

The order of susceptibility seems to be In real life < live games with voice using an RP client < RP client games < Irc or other chat games < forum games.
Almost Ironically if you reverse the list you get a list of difficulty for logistic reasons to organize.

By RP client I'm refering to things such as
Fantasy Grounds
http://www.fantasygrounds.com/
Open RPG
http://www.rpgobjects.com/index.php?c=orpg
RP Tools
http://www.rptools.net/

and many many more.
voice clients range anything that does VOIP to any game voice client.

I hope I'm clear enough in this post it comes from my experience with online game play and I liked those tools because I've used them all.

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Re: Anyone up for a Game?

@Auly - I think I know exactly what you mean. I've seen it many times before in other games in other formats. It's definitely something I'm familiar with myself. Wink So I'll be doing my best to keep things on track here.

Current headcount:

Gerzel, H_plus_plus, Robert, Imajica, RadoMorph, Auly

That's 6 which is about the limits of where I currently feel comfortable running for. You guys are the first to post up, so anyone who signs up after is on waiting list should openings appear.

What I need from my 6:

a) I need to know what your expected post rate is, how fast a game can you handle - so I know how often to expect a post? Daily, every 2-3 days, once a week? If the posting cycle goes longer than once a week I don't think we'll be able to manage the momentum the game will need to keep going, but you guys may surprise me. Ideally I'd like to aim for a 2 day turnaround, but that's me personally.

b) Hows the reading going along - are there questions you want to ask me as you're getting a feel for the material?

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Re: Anyone up for a Game?

Well Wouldn't mind doing character creation over irc or something as I got an idea from my reading this past week I'd just like to know if I'm making a wrong assumption.

FYI: yes I got the book at Gen Con and yes I can be logged in here at work.. Guess that makes me just lucky.

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Re: Anyone up for a Game?

I have the pdf as from yesterday and have read about 70 pages. The background is well written and I've no questions that linger in my mind - yet! Character creation may be different. It looks involved (like SR4) but I feel confident I can work through it. I hope to be finished my first reading by Friday and then I'll attempt a CC session over the weekend. Though I'll contact you first and see if there is any particular direction you wish to go with the campaign that may influence character choice. I'm happy for every other day as a post rate - I'm extra lucky and work from home.

edit:- seeing other posts; I'm also happy with every day too, for posting.

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Re: Anyone up for a Game?

Hi guys,

1) daily posts are fine with me since my office travels with me and 2) stuck reading at page 55 - that´s the disadvantage of the office that travels with me... but anyway, character creation is planned for Friday latest. If there are questions I will post them here without disclosing the char concept.

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Re: Anyone up for a Game?

Reading is going sporadically, slow. I tend to browse from spot to spot, will be much better once I get my hands on a hardcopy.

Posting I can do once a day.

Right now I'm working on figuring out char gen. Might ask to do a custom background as none seem to fit my background ideas. Wealthy old spacer.

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Re: Anyone up for a Game?

Hi guys,

FYI my Char wil be a a kind of detective / investigator with Fall Evacuee Background and Martian Background, wherever the adventure or campaign might take place.
The Skillset will be similar to the Anarchist Techie Archtype, so more knowledge-driven than a combat type. Does that fit your ideas, Bastlynn?

Also as info for you other guys so if there another suggestions, post them.

Thanks!

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Re: Anyone up for a Game?

a) Should be able to post 2 or 3 times a week

b) Mumble mumble mumble, hey look! A giraffe! No, really, just behind you.

Or... Reading's going very slowly. Having to redesign a 15,000 node Drupal intranet site here at work practically single-handed. I'll get there, but it won't be quick. Mid-September?

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Re: Anyone up for a Game?

Was thinking of a Pro-AGI Hacker.. Possible working as an infomorph(depending on the game)

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Re: Anyone up for a Game?

I was thinking if there is a discrepency between when different players can post the game and PCs might be tailored to allow some PCs to be able to post every day while others only need post once a week.

Informorphs seem especially suited for this, but you could also have PCs working in different areas with some light lag comm time.

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Re: Anyone up for a Game?

Please be sure to keep us lurkers updated on where ya'll will be playing. If you go somewhere other than the forum, would you mind posting logs?

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Re: Anyone up for a Game?

@ Gerzel - I've got a few methods of handling it if there are different posting rates for folks. What I need right now is to know what rate to expect in the first place and then I'll work it from there. Wink

@Nojh - I'm planning on running here on Darkcast to take advantage of the wiki.

I'll be sitting down for my final push of reading and scenario planning tonight, so we'll be able to swing into chargen in the next day or two for those who read faster than I. Wink

Also - we have a nifty dice roller now! Smile

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Re: Anyone up for a Game?

“That's right this old sack of dirty water is one-hundred and ten years old! Sure there are plenty older than me, but how many are still running around in the same sack they were born in, eh? I know most of you these days aren't even born. Oh I'll go into a brand shiny new ball of slime or silicon one of these days, but not before this ball of slime is finished! Waste not; want not.”
The old man shifted in the low gravity hammock and momentarily some of the anarchists wondered if the nudist policy in the commons had really been such a great idea.
“Oh I was there for some of the big ones. I missed out on Mars mind you, but I was close in the running for the one that burned...suppose I wouldn't be here today if I'd been so lucky. Heh! Today you got it easy! Cortical stacks and jumping in and out of bodies like you was changing clothes! We had none of that, but we did have guts and moxie.”
He pauses for a second collecting his thoughts his lower lip shifting as mentally he runs after the memories like a dog chasing a squirrel.
“Anyways, I worked on several of the habitats, just tin-cans mostly by today's standards, though I did work on a few of the first big spinners, even owned stock in a couple still running today. Heck generation before me that would have been impossible with no way to fight the loss of bone mass and all the other zero gee complications. We had to improvise and devise on the spot back in those days. You go places no man's gone before, do things no man has done before and then you turn around and find you need a tool no man has used before and it just ain't in the box.”

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Re: Anyone up for a Game?

bastlynn wrote:
What I need from my 6:

a) I need to know what your expected post rate is, how fast a game can you handle - so I know how often to expect a post? Daily, every 2-3 days, once a week? If the posting cycle goes longer than once a week I don't think we'll be able to manage the momentum the game will need to keep going, but you guys may surprise me. Ideally I'd like to aim for a 2 day turnaround, but that's me personally.

I literal go with the flow of the group, as I can easily post several times a day, if that's the current flow, or I can go with a few times a week. I tend to post when it's called for, either in response to direct interaction with my character, some in-direct, and as the scene needs. I try not to post for the sake of posting, as I feel it detracts from the play; basically, if I seem like I'm not posting enough, let me know as I might have thought I was holding back for a reason. *chuckles*

bastlynn wrote:
) Hows the reading going along - are there questions you want to ask me as you're getting a feel for the material?

The reading is going along well on my end, in-between hacking at some manuscripts on this end, but I'm really liking the flavor and the rules seem pretty okay, thus far.

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Re: Anyone up for a Game?

I can do anything from multiple times per day to once every few days.. once a week posts feel a little slow but if that keeps the game going I'm ok with it. Anything beyond that is a bit to long.

reading the book is good I think I got things down trying to go through making a character now.

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Re: Anyone up for a Game?

Just got my book today. I'd love to lurk and/or get on the waiting list.

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Re: Anyone up for a Game?

@oboreruhito : Consider yourself on the waiting list, I may tap you to run some NPCs for me later in the arc, or if someone has to drop out I'll certainly snag you for it Smile
-----------

Ok,

I finished the sections of the book that I needed to, and have a good feel for where I am going with this. I believe I'm ready to get started once everyone else is.

Location:
We are going to start in a smallish sized habitat in the Belt (between Mars and Jupiter). It is habitable to all morphs though not throughout the entire facilities. Tone and mood of the place starting out is going to be fairly blue collar, but they are a trade and refueling point in the Belt so they do see some outside traffic. I tell you this because I need you to build into your characters a reason to be there - be it home, trade, or slumming it.

Sheets:
Sheets can be attached to your posts here (pdf, word, txt, scanned sheet - all are accepted, if I can't read your chosen format I'll let you know.) Or if you have something you want to keep it under the table, PM me and I'll send you my email addy to send sheets to.

I know a number of you are probably still working through the hard numbers for your characters - but it would definitely help me if I can get your character concepts so I can get started with the first scene.

Non-Thread Gaming:
I've mentioned before that I don't have enough time in my current work schedule to hit an IRC or chat room often. But that doesn't mean you guys can't! I know how much easier it is to get a good flow of conversation in a chatroom. Up to the point of needing a major GM roll, feel free. All I ask if for a transcript - it can be posted to the thread, or if it is something private - send it to me in PM.

Some of you may have my email by the time you get around to being sneaky enough to want to do things under the table. I still ask that it be in PM (helps me access it from work and keeps me from switching between accounts looking for where I put your last message). Please make your subject line in your PM indicate that the PM is re: the game, for my own sanity. Wink

Post Speed:
From the sounds of it everyone here is pretty good on a rapid pace. So I'm going to set turnaround at about 2 days give or take. Which is to say - every 2 to 3 days you should see a post from me that pulls all of your posts together for a response, or provides further NPC or environmental interaction. This is more important for combat than it is for social scenes of course, so if you have characters talking feel free to just keep going so long as you can chatter without me.

I do ask that you try not to flood the scene with posts if one of those in the scene isn't posting as fast, simply out of courtesy to that person. It keeps the player from getting out of synch with the game that way. Yield to slower traffic, please. Smile

Taking a break:
Similarly, if you are going on vacation - please let me know and give a few tips on where your character is likely to go in the next few posts and I will ghost you for a bit to keep the rest of the group on the regular posting rate. If it's an extended vacation, same - I will escort the character off stage until you're ready to return. My policy is "Real life comes first". I've lost players in the past to grad school, shipping out, baby, and/or new jobs - gladly. Just give me a heads up.

How this Works:
Once we're a go, I will open up a new thread in the IC section of the site (and link to it from here). As we complete a major story-arc or module, I'll open up a new thread and we'll move from the old thread to the new to make it easier for new players to follow the story.

(Why yes, I am the coordinator for my real life group half the time too! I'm OCD only in self defense, I swear!)

Players/Characters:
Gerzel - "old spacer/polyglot/gear-head", got sheet

H_plus_plus - need concept

Robert - "Drifter/Argonaut - Freelance Explorer", need sheet

Imajica - need concept

RadoMorph - "detective / investigator with Fall Evacuee Background and Martian Background", got sheet

Auly - "Pro-AGI Hacker", as a purely infomorph you might have a little bit of trouble with the first story arc, but if you've your heart set on it I can tweak where I'm going with the idea, need sheet

Thread List:
Starting TBD

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Re: Anyone up for a Game?

Going to have a body actually the way the character is coming along 3 possibles.. but primary is still the infomorph if you have a plan and need a morph I'll prolly bring in the swarminoid or something..

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Re: Anyone up for a Game?

Hey Bastlynn,

Just a little more reading for me and then I'll post an idea. Then I try and make it!!

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Re: Anyone up for a Game?

Hi Bastlynn, attached my CarSheet in Excel format, hope you can read it since it is converted from Excel 2007 and I cannot really see how this looks in Excel 2003. The hard statistics are finished, I still need to do some reading in the Gear Section, but this should not affect the stats that much. Since you gave us an idea about the setting (which works pretty well for me with Martian background) I will send you a fleshed out char concept by TUE / WED.

If there are any questions regarding the sheet mail me at
rkasiuk@yahoo.com

Cheers!

AttachmentSize
Eclipse Phase RadoMorph.xls 152 KB
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Re: Anyone up for a Game?

@Auly - that fits really well, having a physical Morph of some flavor will help you on this one Smile

@H++ - Looking forward to it!

@RadoMorph - got it! I've got Word 2007 so I should see the same thing you see.

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Re: Anyone up for a Game?

Working on the reading just now. Have the first half of the book printed off and I'm working my way through it.

Should have a concept for you by mid-week hopefully.

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Re: Anyone up for a Game?

Hey, All,

I should have a concept up tonight or tomorrow, but I thought I'd give you a heads up, so as to let you know I was here and working on things.

Robert

Just testing and playing with the roller.
I rolled 1d100, the result is 28 = 28.
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Re: Anyone up for a Game?

While I'm still hacking away at the sheet, I figured that I'd share my rough concept:

Background/Faction: Drifter/Argonaut "Freelance Explorer"

Motivations: Exploration/Philanthropy/Research

While the character is driven by discovery, so much so that he uses his skillset for endeavors that are other than purely academic or scientific. But, his adventures not only provide for himself, but provide for philantropical endeavors, too. If I were to use a pop culture analog, I'd say a transhuman Indiana Jones.

Anyhow, that's what I'm thinking so far, but I'm open to comments, critic, and suggestions, too.

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Re: Anyone up for a Game?

bastlynn wrote:

Auly - "Pro-AGI Hacker", as a purely infomorph you might have a little bit of trouble with the first story arc, but if you've your heart set on it I can tweak where I'm going with the idea, need sheet

Thread List:
Starting TBD

Since I´m equipped with a Ghostrider Module I may carry Aulys character if needed. The Ghostrider Module description allows the inhabiting infomorph to access my sensory input, but does it also allow the infomorph to take control of the inhabited morph? How would you interpret this? (p. 307)

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Re: Anyone up for a Game?

RadoMorph - I believe that inorder to do that you'd have to have a puppet sock installed. That piece of cyperware seems designed for that kinda thing.. The Ghostrider seems to allow an infomorph either muse/AGI/person as an infomorph to directly interact with the person. Think like Cortana did with Masterchief in Halo 1. At least that's how I read it. Others may want to correct me.

Game questions:
When does Moxie refresh?
*I ask because forum games lead to very long single scenes and
*don't usually break up into sessions.
Character homes?
*Should we consider having or buying alternate morphs for the
*starting location or consider it home for the character?
*Otherwise isn't it rather expensive and take a while to travel
*by ship?
Ammo and consumables and gear in general?
*When you buy them are we assuming you have X amount period
*until you buy more or X amount per mission?
IE: mission package. This can include gear and morphs and
other 'items' that normally would have to be shipped.
*Does this include any vehicles we may have/need/want?
Style?
*Are we going with the default that we are Firewall agents?

I'm sure there is more this is just what I came up with now.

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Re: Anyone up for a Game?

Indeed will we be attached to the station such that we should consider buying quarters? Or should we consider ourselves starting as residents/citizens of the station?

If we are going to be using the station as a base of operations let me propose a quick price list.

Sleeping Berth - A basic place to put down for the night, also includes a foot locker. [Trivial]

Shared Quarters - You have a bedroom that shares amenities with others. Small bed and bath which you control the locks to connects to a central living area shared between 4-6 other rooms. [Low]

Basic Quarters - A small apartment which the character can call home and has control of the door locks to. Bedroom, bath, living room, & kitchen [Moderate]

Note: I think the prices would be for monthly rents or so not for all out purchase. Depends. Just a suggestion for GM(I don't mean to step on toes)

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Re: Anyone up for a Game?

@RadoMorph + Auly - A Ghostrider module would do fine for the one part I saw as a problem in the scenario. Let me get a chance to look at the rules on p307 and re: the puppet eq. Otherwise AR interfaces should allow the informorph to be visually detected and interacted with by fleshys. The ghostrider does sound like a really awesome idea for RP.

@Auly - for game questions:

Quote:
When does Moxie refresh?
*I ask because forum games lead to very long single scenes and don't usually break up into sessions.

I will be aiming for when the characters rest, the close of major scenes, and when I check the calendar and realize it's been too darn long since the last refresh and folks are running low.

Quote:
Character homes?
*Should we consider having or buying alternate morphs for the starting location or consider it home for the character?
*Otherwise isn't it rather expensive and take a while to travel by ship?

It's reasonable to consider it a home for RP purposes if your character is a local, but please don't waste your money on buying a permanent location at this point. I don't plan for the next arc to occur on the same habitat (it's honestly too small to accommodate multiple adventures) - it's the equivalent of a two-stoplight town so I don't want to rob you of the gear. Mayberry works great for the Andy Griffith show - but not so much for an RP game.

I'm planning on this being a very modular style campaign series, both for my sanity while running it, and to accommodate the modules I plan to develop for the wiki. Which isn't to say there won't be overarching plot - but that you won't need to be as concerned with completely RPing day-to-day linear time between campaign segments. I'll be accounting for ship travel time with flash-forwards and downtime where appropriate.

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Ammo and consumables and gear in general?
*When you buy them are we assuming you have X amount period until you buy more or X amount per mission?
IE: mission package. This can include gear and morphs and other 'items' that normally would have to be shipped.
*Does this include any vehicles we may have/need/want? Style?
*Are we going with the default that we are Firewall agents?

For the moment you are not Firewall agents (yet). Expect that to change over time. I think that answers the question re: mission packages. Wink The amount you are buying at the moment is how much you have until you buy or get given more.

@Gerzel -

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Indeed will we be attached to the station such that we should consider buying quarters? Or should we consider ourselves starting as residents/citizens of the station?

See above.

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Sleeping Berth - A basic place to put down for the night, also includes a foot locker. (Trivial)
Shared Quarters - You have a bedroom that shares amenities with others. Small bed and bath which you control the locks to connects to a central living area shared between 4-6 other rooms. (Low)
Basic Quarters - A small apartment which the character can call home and has control of the door locks to. Bedroom, bath, living room, & kitchen (Moderate)
Note: I think the prices would be for monthly rents or so not for all out purchase. Depends. Just a suggestion for GM(I don't mean to step on toes)

These look like reasonable prices. I've been focusing on situation and adventure planning this week - I take it there aren't any existing guidelines for renting crashspace in the book?

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Re: Anyone up for a Game?

Should we bother to find/describe/note where certian gear such as Morphs physically are?

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Re: Anyone up for a Game?

Auly wrote:
Should we bother to find/describe/note where certain gear such as Morphs physically are?

I need to know if they're on habitat or currently in use. If they're neither - then we can assume they're back at home or being shipped and will catch up with you at a later plot/need convenient time.

Make sense?

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Re: Anyone up for a Game?

Makes sense copying the character sheet onto RadoMorph's excel sheet today.. Will post it tonight.

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Re: Anyone up for a Game?

>>These look like reasonable prices. I've been focusing on situation and adventure planning this week - I take it there aren't any existing guidelines for renting crashspace in the book?

I did not see any, though I may have missed them.

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Re: Anyone up for a Game?

Right. So far, thinking of an uplifted Raven /Argonaut. I know there's already an Argo in the group but if it weren't for technology I wouldn't be uplifted and I want to spread the love. More to follow tomorrow (hopefully)

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Re: Anyone up for a Game?

Nothing on crashspace in the book which is probably intended since all the gear prices are very flexible.
I took some time and reviewed some of the trivial- and low-cost-gear though and I think it makes sense to charge 15-25 creds for crashspace, 55-65 for "crashspace with an actual bed" and about 100 for a fancy bed & breakfast?

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