One of the problems I have with EP is the allotment of skills. Rather than struggle with a 1000+ points, I thought it would be a handy feature to create skill parcels. Each parcel should be listed with a point cost like 100-, 250-, 300-point skill parcels.
This would be something like Secrets of Zi'ran where bunches of skills are assembled into units detailing different skill sets from:
Regular sets like a operating mercenary.
Alternate or mixed origins like a Jovian spyware infomorph.
Strange transhuman culture like a Scum philanthropist-for-hire.
Specific past or current occupations like "I've been murdering professionally since 0AF."
Specialised training like "I learned to ride giant machine crabs while piloting a colony of cyborg cockroaches when I had to do repair damage to Barsoom bubble exteriors."
I imagine the set-point parcels will generate all sorts of weird combos and results like:
Mechahacker - mechanical morph jury rigger.
Scrap Kludger - building working machines out of disparate parts.
Meshrigger - clapped-together pirate hard and software merchant.
Infosurgery - informorph software editing.
Orbital Diving Survivor Retrival Spec - specilised rapid dominance HALO jumper to rescue survivors or clear areas.
Vack Limpet - Ad hoc ship security hobos and cling-on stowaways.
I'm going to go home and work out a couple. I hope some of you will join in having some fun helping out.
Cheers,
Chris.

GURPs also has something very similar in the form of racial packages. I'm all for this idea as a short cut for character generation! Do you want to add them to the wiki?