Factions

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Factions

From Eclipse Phase Core Book

Anarchist
Advantages: +10 to a skill of your choice, +30 Networking: Autonomists skill
Disadvantages: None
Common Morphs: All

Argonaut
Advantages: +10 to two Technical, Academic: [Field], or Profession: [Field] skills; +20 Networking: Scientists
Disadvantages: None
Common Morphs: All

Barsoomian
Advantages: +10 Freerunning, +10 to one skill of your choice, +20 Networking: Autonomists skill
Disadvantages: None
Common Morphs: Cases, Flats, Rusters, Splicers, Synths

Brinker
Advantages: +10 Pilot: Spacecraft skill, +10 to a skill of your choice, +20 to a Networking: [Field] skill of your choice
Disadvantages: None
Common Morphs: All

Criminal
Advantages: +10 Intimidation skill, +30 Networking: Criminal skill
Disadvantages: None
Common Morphs: All

Extrapoian
Advantages: +10 Persuasion skill, +20 Networking: Autonomists skill, +10 Networking: Hypercorps skill
Disadvantages: None
Common Morphs: All

Hypercorp
Advantages: +10 Protocol skill, +20 Networking: Hypercorps skill, +10 to any Networking: [Field] skill
Disadvantages: None
Common Morphs: Exalts, Olympians, Splicers, Sylphs

Jovian
Advantages: +10 to two weapon skills of your choice, +10 Fray, +20 Networking: Hypercorps skill
Disadvantages: Must start with a Flat or Splicer morph, may not start with any nanoware or advanced nanotech
Common Morphs: Flats and Splicers

Lunar
Advantages: +10 to one Language: [Field] of your choice, +20 Networking: Hypercorps skill, +10 Networking: Ecologists skill
Disadvantages: None
Common Morphs: Cases, Exalts, Flats, Splicers, Synths

Mercurial
Advantages: +10 to any two skills of your choice, +20 to a Networking: [Field] skill of your choice
Disadvantages: None
Common Morphs: Infomorphs, Synths, uplift morphs

Scum
Advantages: +10 Freefall skill, +10 to a skill of your choice, +20 Networking: Autonomists skill
Disadvantages: None
Common Morphs: All

Socialite
Advantages: +10 Persuasion skill, +10 Protocol skill, +20 Networking: Media skill
Disadvantages: May not start with flat, pod, uplift, or synthetic morphs
Common Morphs: Exalts, Olympians, Sylphs

Titanian
Advantages: +10 to two Technical or Academic skills of your choice, +20 Networking: Autonomists skill
Disadvantages: None
Common Morphs: All

Ultimate
Advantages: +10 to two skills of your choice, +20 to a Networking: [Field] skill of your choice
Disadvantages: May not start with flat, splicer, uplift, or pod morphs
Common Morphs: Exalts, Remades

Venusian
Advantages: +10 Pilot: Aircraft, +10 to one skill of your choice, +20 Networking: Hypercorps skill
Disadvantages: None
Common Morphs: Cases, Exalts, Mentons, Splicers, Sylphs, Synths

Additional Factions

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Glossary

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