Ghosts

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Type: 
Biomorph

Ghosts are partially designed for combat applications, but their primary focus is stealth and infiltration. Their genetic profile encourages speed, agility, and reflexes, and their minds are modified for patience and problem-solving.

Implants: 
Basic Biomods , Basic Mesh Inserts , Chameleon Skin, Cortical Stack , Adrenal Boost, Enhanced Vision, Grip Pads

Aptitude Maximum: 
30
Durability: 
45
Wound Threshold: 
9
Advantages: 
+10 COO, +5 REF, +5 SOM, +5 WIL, +5 to one aptitude of the player's choice
CP Cost: 
70
Credit Cost: 
Expensive (minimum 40,000)

Glossary

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