Type:
Biomorph Neotenics are transhumans modified to retain a childlike form. They are smaller, more agile, inquisitive, and less resource-depleting, making them ideal for habitat living and spacecraft. Some people find neotenic sleeves distasteful, especially when employed in certain media and sex work capacities.
Implants:
Basic Biomods , Basic Mesh Inserts , Cortical Stack
Aptitude Maximum:
20 (SOM), 30 (all else)
Durability:
30
Wound Threshold:
6
Advantages:
+5 COO, +5 INT, +5 REF, +5 to one aptitude of the player's choice; neotenics count as a small target (-10 modifier to hit in combat)
Disadvantages:
Social Stigma (Neotenic) trait
CP Cost:
25
Credit Cost:
Expensive Glossary
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